Mouse Navigation:
- The camera speed can be changed.
- Navigation can be done through the WASD Keys.
- Alt + left mouse = pivots camera
- Select object + "F" Key = pivots camera around selected object
- Alt + mouse scroll = tracks camera
- hold Shift to move with the camera
Placing Objects:
- Click and drag to add objects
- "W" key to move objects
- Right click to place the last placed object
Moving objects:
- "E" key to Rotate
- Click between axis to move between two axis
- Clicking the globe in the top right corner will allow you to move things on the object space. You can switch between world and local.
- You can change the grid snap and the "smoothness" of the snap
- 1 UR unit = 1cm
- The white dot in the middle of the red, green and blue axis can be used to move the object in all 3 axis.
Rotating Objects:
- "E" key to rotate.
- You can rotate on a local and world space
- Numbers can be manually entered for precise rotation.
Scaling Objects:
- "R" key for Scale
- You can click in between two axis to scale in both directions.
Customisation:
- You can move and delete panels
- Right clicking can hide the tabs. An orange triangle means there's a hidden tab
Software Comparison -
Unreal Engine seems to have some similarities to Rhino, but there are a lot more short cut keys for the numerous actions you can do. Putting the actions down to keyboard keys makes things simple and easy to use, but there is a lot to remember in terms of which key belongs to which action.
Unreal Engine seems to have some similarities to Rhino, but there are a lot more short cut keys for the numerous actions you can do. Putting the actions down to keyboard keys makes things simple and easy to use, but there is a lot to remember in terms of which key belongs to which action.
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